When Nintendo's Switch was first released, laying out $300, £280 or AU$470 plus another $60/£60/AU$90 for a game -- the admittedly fantastic Zelda: Breath of the Wild -- seemed like a lot. But things have changed.
Since its debut in March 2017, the Nintendo Switch has shown that Nintendo is still willing to take risks to separate itself from the rest of the pack, and at the same time innovate in way that no one could really see coming. The Switch is a fantastic hybrid console that offers plenty of unique and compelling gaming experiences all while providing a solid amount of indie titles that seem perfect for the platform. Nintendo still needs to address its Virtual Console void but overall the Switch is already a winner.
Since its launch, the Switch's eShop has been continually populated with great indie titles that support its growing full-priced standard offerings. Breath of the Wild was an amazing launch title and remains a superb 100-hour endeavor. And it's since been joined by Super Mario Odyssey -- the platform's second must-have exclusive game in just 8 months. Now players can also enjoy Splatoon 2, and other Nintendo-only titles. For digital-only titles we really love Thumper, Cave Story, Wonder Boy, Shovel Knight and GoNNER. Those aren't Nintendo-only exclusives, nor are recent or imminent titles such as Rocket League, Doom, Skyrim and Wolfenstein II. But for many of them, it's the first time you'll be able to play them on a plane without lugging a giant gaming PC with you. More titles are released most weeks.,
Even better, the Switch is no longer impossible to track down. And Nintendo is offering a versionand a portable case for $380. It's not a bargain, but it includes the game every new owner will definitely want at a fair price.
Editors' note: This review has been updated from its earlier March 2017 version to reflect the impressive expansion of the Switch's game library. The rating has been raised from 3.5 stars to 4.
The Switch's instant success can be attributed to Nintendo swinging for the fences: the Switch is a hybrid console, meaning it can be played on a TV at home or on the go as a handheld. The Joy-Con controllers make the Switch a veritable Transformer: keep them attached to the sides in tablet mode, slide them off and prop up the screen on a table to play one- or two-player games, or dock the Switch in its included charging cradle to play on your big-screen TV. The idea is that you'll get the same basic experience regardless of how you play.
The Nintendo Switch is a much more elegantly designed console from top to bottom, light-years ahead of the plastic goofiness of its spiritual predecessor, the GamePad on 2012's Wii U. It feels solid in its construction -- expensive, even -- and demonstrates a mature refinement throughout. Even the operating system is clean and fast -- a stark contrast compared to what the Wii U ran on.
Just looking at the Switch's primary focus of being a practical home-and-on-the-go console, the Switch definitely nails it. There is something awesome about taking a huge game like Zelda -- or Skyrim or L.A. Noire -- with you wherever you go. It is perfect for my train commute to work, and it RavPower Power Bank became my go-to device. Its high capacity battery actually charged the Switch as opposed to slowing down battery drain., too. And while battery life is far from marathon levels, there are solid options for charging the Switch when an outlet isn't available. Out of all the portable solutions I tested, the
At this point there are plenty of games to enjoy on the platform, all for varying prices. But if you're looking for entertainment beyond games you're mostly out of luck. Butfor US Switch owners in November, so maybe the likes of Netflix and Amazon may eventually follow.